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It contains buzzwords and other amusements, but certain things should be discussed. We’ve summarized and edited the material for you. You are very welcome and it is great to be back again
Technology will shape the metaverse
The metaverse is an unending network of permanent, real-time 3D environments and simulations. It allows users to interact, communicate, and move across digital sites. Digital lives become more significant than actual ones. Independent computer systems for VR, AR, and BCI are emerging. Videogames are the metaverse, argues Mark Zuckerberg.
Many industry observers expect Meta will buy a significant gaming property in 2022, following Microsoft’s $68.7 billion purchase of Activision Blizzard and Sony’s $3.6 billion purchase of Bungie. Niantic CEO John Hanke thinks virtual worlds don’t compare to real life. Web 3 fans say the metaverse should defy tech companies’ power. AR doesn’t replace a user’s eyesight as VR does. BCIs may be the ‘ultimate platform’ for AR/VR.
They want touch- and smell-sensitive screens and hardware. Valve and OpenBCI are researching BCIs for the non-invasive Galea headset. If the metaverse materializes, humans may have unimaginable experiences. Anyone who knows the future lacks optimism.
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